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Faire Rules

The Festival Laws of Boffer Battle

(For those hardy visitors who would participate during the Faire in the happenings of the Kingdom)

Gentle visitors! While you can be sure that we are doing our utmost to secure your person from foul beasts or vicious men during this Festival, one can never be certain in these times. You may find yourself face to face with a fight at any time, so please follow these rules when in such a situation.

All fighting will take place in the Equinox arena, and entry into the arena must be allowed by one of the Marshall's of the faire. The age for participation in this aspect of the faire is 16 years old.

Firstly: The special magic of the Festival protects all those who carry no legal weapons from being assaulted by anyone who does. Please obey this magic or face the wrath of the Royal Guard! Any visitor who does not carry a boffer weapon is safe and protected from battle. We ask you to casually stand aside when it occurs near you, and enjoy the show.

Secondly: Conversely, if you wield or carry a legal weapon that is not peace-tied, you are a potential participant in boffer combat at any time during the Festival, even if you momentarily disarm yourself. Note that a spell packet openly carried is a weapon. If you do not wish to be a potential victim, do not carry a weapon!

Thirdly: Any weapon must be safety checked at the admissions booth to be allowed as a legal weapon for boffer combat during the Festival. If it is not deemed safe, it must be peace-tied with colorful ties at all times you are carrying it, and is not legal for use during the Festival.

Fourthly: The Festival follows these Boffer Combat Rules:

Normal persons have 3 (three) body points (BP).

 

If you are a trained warrior, you have 5 (five) BP. If you are wearing armor, you receive +1/2/3 BP for light/medium/heavy armor

Each successful strike to torso or limb inflicts 1 (one) point of damage

Only one successful strike per second counts for damage

When you reach 0 (zero) BP, you fall unconscious for 5 minutes, and thereafter regain 1 BP every 5 minutes

Head, groin, and hands are not legal targets

You may not grab, pin, push, hold, or make any other similar physical contact with another person

Ranged weapons, such as bows, slings, or thrown stones, are not allowed

The magic of the Festival prevents death. Only powerful magic can overcome this

Fifthly: Special fighting skills are restricted to skills earned at the Festival. Each skill earned can be used once per battle by calling out its name when appropriate:

Disarm -- you may strike someone’s weapon and they must drop it

Maim -- you may strike someone’s limb and incapacitate it

Stun -- you may strike someone’s torso, causing them to fall unconscious for 5 minutes

Sixthly: Magic is restricted to spells earned at the Festival. Each spell can be used once per battle by using a spell packet and incanting the spell:

Heal -- you may heal 2 points of damage

Remedy -- You restore a Maimed limb, or someone who is Stunned

Fire -- you may cast fire at a target for 3 damage points

Root -- you may prevent a target from moving from the spot they are standing for 5 minutes